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Carpenter S. Tomorrow's War

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Carpenter S. Tomorrow's War
Osprey Publishing, 2011. — 260 p. — (Ambush Alley - Force on Force). — ISBN 9781472856364.
I Introduction:
I was very honored when Shawn asked me to write an Introduction: for Tomorrow’s War - the first time I came across Ambush Alley I was immediately struck by the quality of writing and clean design of the rules, and most of all the fact that they “felt right” as a simulation of modern small-unit combat.
Shawn and Rob's approach to rules design is very similar to my own - that as long as there are human troops on the battlefield, then their abilities, training and motivation are at least as important as the technology they are equipped with - and in many cases much more so. You can have the most amazing and expensive high tech weapon systems available, but put them in the hands of a bunch of terrified conscripts who won't even point them at the enemy and you might as well not bother - a squad of experienced, trained and determined fighters, on the other hand, can still be superbly effective even if carrying fifty-year-old obsolete hardware...
Of course, that's not to say that technology doesn't feature strongly in the game - Tomorrow's War is after all a Sci-Fi game system, albeit (as the title suggests) one that is based more around “near-future” combat than with gothic weirdness 38 centuries from now. Some of the tech in the game is a progression from what we have on
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