Packt Publishing, 2015. - 218 p., English, ISBN: 1785283308, MOBI, 16,62 MB (+source code)
This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino programming will help.
Design, code, and build exciting wearable projects using Arduino tools
About This BookDevelop an interactive program using sensors and actuators suitable with wearables
Understand wearable programming with the help of hands-on projects
Explore different wearable design processes in the Arduino platform and customize them to fit your individual needs
What You Will LearnDevelop a basic understanding of wearable computing
Learn about Arduino and its compatible prototyping platforms suitable for creating wearables
Understand the design process surrounding the creation of wearable objects
Gain insight into the materials suitable for developing wearable projects
Design and create projects including interactive bike gloves, GPRS locator watch, and more using various kinds of electronic components
Discover programming for interactivity
Learn how to connect and interface wearables' with Bluetooth and Wi-Fi
Get your hands dirty with your own personalized designs
In Detail
The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you.
This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers.